Locality Scheduling

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[edit] General

Locality Scheduling is intended for those BOINC Powered Projects for which:

  • Each Work Unit has a large input file (it may have other smaller input files as well).
  • Each large input file is used by many Work Units.

The goal of Locality Scheduling is to minimize the amount of data transfer to Hosts. In sending work to a given host, the Scheduler tries to send Results that use input files already on the host.

[edit] Also See

[edit] UCB Source

[edit] Copyright ©

  • 2005 University of California
  • 2005 Paul D. Buck

Permission is granted to copy, distribute and/or modify this document under the terms of the GNU Free Documentation License, Version 1.2 or any later version published by the Free Software Foundation.

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