Locality Scheduling
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[edit] General
Locality Scheduling is intended for those BOINC Powered Projects for which:
- Each Work Unit has a large input file (it may have other smaller input files as well).
- Each large input file is used by many Work Units.
The goal of Locality Scheduling is to minimize the amount of data transfer to Hosts. In sending work to a given host, the Scheduler tries to send Results that use input files already on the host.
[edit] Also See
[edit] UCB Source
[edit] Copyright ©
- 2005 University of California
- 2005 Paul D. Buck
Permission is granted to copy, distribute and/or modify this document under the terms of the GNU Free Documentation License, Version 1.2 or any later version published by the Free Software Foundation.

